Eloise Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on her left hand. Her chestnut hair is lengthy and is close to two feet long. Her eyes are amber and catlike.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born a particularly ugly child, much to the horror of her parents. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wishes to resurrect an old love
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: In love, Criminal record. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Ida Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this southern woman typically wears violet cloth garments or leather armor. She keeps her black hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, she has a hard time making friends. Ida is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Ida hails from a village terrorized by giants. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. After a long history of fighting, Ida and her spouse have recently divorced.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp.
Harriet Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a white costume with the symbols of luck on her torso. She has done her best to style her white hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: She is overprotective of those who hire her services. She works hard and plays hard.
History: Harriet was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: She desires power and/or immortality; and to clean up the streets
Flaws: Ugly, Hedonist. Bonds: Guardian, Poor, Adventurer. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Galiena Trowbridge, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a grey coat over a black low-cut shirt, and a broad hat upon her head. Her hair is always cut to a buzz. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She uses divination through singing.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Galiena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Logical. Bonds: Attractive, Adventurer. Occupation: Armorer
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp.
Mozikth Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly flails and tridents. He has dyed his greying red crest a little too much giving a sharp red color. His gold eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a necromancer, Mozikth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Mentor, Job. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
