Tana Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan shirt with thin blue vertical stripes and yellow pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her moppish red hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She comes from a rich western family. Tana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's looking for her big break; and she has a rivalry with the church that dominates her actions
Ideals: Logical. Bonds: Job, Rich, Adventurer, Religious. Occupation: Armorer
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 46000 sp. Red-brown spinel (120 gp). Moss agate (7 gp).
Callybon Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. Her tied-back hair is red. Her eyes, though not visible through her cowl, are gray.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is able to make almost anything out of random pieces of junk.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a giants raid, leaving Callybon alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Callybon was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Religious, Enemies. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp.
Two Llamas In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dark leathers with embroidery. His red fur is smooth and relatively long. His hazel eyes peer out from beneath his top pastel hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.
History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: He is greedy.
Flaws: Shy, Selfish. Bonds: Attractive, Rich, Job. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5
Possessions: 130 gp.
Efferil Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Crown-heir. His white hair, when down, is lengthy. His eyes are likewise amber.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.
History: Born in the south to a Crown-heir, Efferil learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Crown-heir for the past few years.
Motivation: To be a Bounty Hunter again; and someone believes him a fraud
Flaws: Shy. Bonds: Guardian, Job, Adventurer, Enemies. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 500 sp.
Ozyman Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a red cloak and cross-gartered pastel stockings. His brown hair is slicked back into a classic pompadour. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
Possessions: 150 gp.
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