Fulbar Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is heavily combed to the left. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Religious, Enemies. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 70 gp.
Eberk Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He also hits on women, regardless of circumstances.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic. Bonds: Rich, Job, Has a crush, Attractive. Occupation: Sailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 19 (+4) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 130 gp.
Jelenneth Othronus, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear blue clothing when she does not wear armor. Her black hair is lengthy. Her eyes are blue and she is always smoking a pipe.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Jelenneth grew up listening to her mother's many stories. Jelenneth was born on a far western island where she grew up under the tutelage of her mother, an expert Seamstress. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their daughter. She worked as a Seamstress, and she later adopted a second daughter.
Motivation: She has passion for adventuring and risk.
Ideals: Athletic, Joker. Bonds: Family, Adventurer, Immigrant. Occupation: Seamstress
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Geva Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her silver hair is heavily combed to the left. Her gray eyes peer out from beneath her Stetson violet hat.
Personality: Overbrimming with self-confidence, Geva isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She receives visions of the future at random moments
History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Poor, Religious. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Murook Churchill, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears bulky black painted plate armor. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is afraid of women and trembles around them
History: Born in the west her family was never financially stable. In her 10th year, her parents were killed by a giants raid, leaving Murook alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Murook was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Expand her business; and sabotage a competitor
Flaws: Shy. Bonds: Attractive, Poor, Enemies, Job. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 200 sp. 1 Masterwork Common Melee.
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