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Advanced [show]


Kelter Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. He keeps his auburn hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and to prove his worth to the world

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kelter Shadowquick, Male Halfling Wizard 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp. Large well-done wool tapestry (300 gp).


Social Check DCs


Nicor Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is renowned for his bright black suits and hats. He has done his best to style his silver hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his mother was called into army service. When Nicor reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Military, Has a crush. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Nicor Doubt, Male Tiefling Druid 3
Medium (5'5") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)19 (+4) 16 (+3)17 (+3)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial, Druidic, Giant, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. Aquamarine (200 gp).


Social Check DCs


Broce Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky tan painted plate armor. He has styled his brown hair well, parting it to the left. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He loathes his own lifestyle; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly, Antagonistic, Forgetful, Disease. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Broce Murnig, Male Gnome Warrior 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Armara Shame, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a black tunic with green highlights, and long black pants that bunch up around her shoes. Her black hair is lengthy. Her red eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. She is a font of random trivia from the lore and stories she has discovered

History: Armara hails from a village terrorized by giants. A gifted student she started as a Baker, but she got bored and became a Masseuse. She ran away from her former home and has been making her living as a Masseuse for the past few years.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Athletic, Disciplined, Logical, Optimist. Bonds: Enemies, Job. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Armara Shame, Female Tiefling Rogue 3
Medium (5'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 13 (+1)19 (+4)
Skills Intimidation +6, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Skak Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears black trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. His chestnut hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Rich. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Skak Mitchell, Male Half-Orc Paladin 2
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 27 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)10 (+0) 11 (+0)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs

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