Kipper Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears baggy blue pantaloons and a pastel scarf. His broad hat is riddled with cuts and holes. His fierce violet eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to make almost anything out of random pieces of junk.
History: He was born blind and as such lacked many opportunities for work. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly, Disease. Occupation: Bricklayer
Voice: Nasally tone
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1 Chain shirt.
Breena Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman prefers to wear tan pants and tee shirts. Her clothes are grease stained in places. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered painting. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She'd like to take her coworkers down a peg; and she feels threatened by others
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Halfling, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Blue star sapphire (400 gp). Alexandrite (1000 gp).
Frederick Walcott, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears light armors faded through time and improper care. His blonde hair is cut jaggedly and amateurishly. His eyes are amber.
Personality: Eccentric and domineering, Frederick will drive conversation. He is a ruthless business man, a trait he acquired from his father.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Retire the richest man in the north; and someone believes him a fraud
Ideals: Extrovert, Entrepeneur. Bonds: Religious, Enemies. Occupation: Sellsword
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Oskar Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. He has a very tight haircut. He has green eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A deep hatred of giants; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur. Flaws: Ugly, Secretive, Disease. Bonds: Criminal record, Enemies. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Star rose quartz (50 gp). Tourmaline (100 gp).
Alice Kent, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a criminal king-pin and mafia family Through the years after Alice was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Alice's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Sailor for the past few years.
Motivation: To be a Glassblower again.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Criminal record. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. 1 Masterwork Common Melee.
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