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NPC Generator

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Advanced [show]


Nybarg Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Scribe uniform. He has shaved his head bald. His blue eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Disease, Impulsive. Bonds: Job, Attractive. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nybarg Royston, Male Half-Orc Warlock 1
Medium (6'10") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ogbur Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His white hair is cut short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy, self-centered, vain, and jealous.

History: He was born in the south, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insane, Selfish. Bonds: Immigrant. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Ogbur Charlton, Male Half-Orc Druid 1
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)9 (-1) 13 (+1)7 (-2)
Skills Persuasion +0, Religion +1
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs


Lance Addington, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears his blonde hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lance grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is a bit of a kleptomaniac.

Flaws: Addict. Bonds: Attractive, Military, Adventurer, Criminal record. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Lance Addington, Male Human Adept 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)18 (+4) 14 (+2)12 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Infernal, Terran, Aquan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Habor Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is greasy and uncared for. He is baby faced.

Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Habor was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To reunite with his old friends.

Flaws: Ugly. Bonds: Job, Adventurer, Poor, Criminal record. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Habor Tolerance, Male Tiefling Ranger 2
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 pp. Jet (100 gp).


Social Check DCs


Helja Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a worn and beaten armor. Her red hair is cut short with large spiked bangs in the front. Her violet unseeing eyes seem to look past you.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a necromancer, Helja was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety.

Ideals: Justice. Flaws: Disease, Fearful. Bonds: Mentor, Attractive. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Helja Strongheart, Female Dwarf Adept 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 2000 cp. 3 Antitoxin.


Social Check DCs

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