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Advanced [show]


Merla Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is typically in her Merchant uniform. Her whole body is exceptionally muscular. Her red hair is well kept. She has gleaming, smiling brown eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Merla was born in the east. At a young age she loved to build and create. She was an apprentice working in her mother's forge. She became a Merchant soon after.

Motivation: Wants to have a good time and be beloved; and expand her business

Ideals: Optimist, Joker, Persistence. Bonds: Job, Immigrant. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Merla Reedfellow, Female Halfling Adept 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Auran, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp.


Social Check DCs


Burto Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of maces on his belt, each one with a sapphire on the hilt. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Hedonist, PTSD. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Burto Jamjar, Male Halfling Paladin 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills History +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His cinnamon fur is slicked back into a classic pompadour. He has green eyes.

Personality: Eccentric and domineering, Art will drive conversation. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of a Scribe, who enjoyed hunting, Art was taken on many hunting expeditions. Art was born on a far eastern desert where he grew up under the tutelage of his father, an expert Server. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Bonds: Poor, Immigrant, Nature, Adventurer. Occupation: Server

Voice: Indian accent

Attributes [hide]

Art In the Wind, Male Tabaxi Expert 3
Medium (5'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)18 (+4) 12 (+1)18 (+4)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Giant, Aquan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Hamil Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. He has a long blonde beard with little hanging trinkets. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: He is a Lycanthrope in disguise. Cursed with lycanthropy at a very young age, Hamil has worked very hard to control his curse. During his travels, Hamil and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hamil discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hamil fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Selfish, Disease. Bonds: Adventurer. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Hamil Porridgepot, Male Halfling Aristocrat 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Damakos Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Healer uniform. He carries a battered sickle and tarnished quarterstaff as well. He keeps his white hair in a pixie cut. He has several tiny amethyst earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damakos fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business.

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Damakos Serenity, Male Tiefling Barbarian 3
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)17 (+3) 12 (+1)15 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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