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NPC Generator

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Advanced [show]


Gardain Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Marshal. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a card on it. He wears a feathered hat to cover his moderate length black hair. He has a dull look in his violet eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and his religion dominates his actions

Ideals: Optimist. Flaws: Addict. Bonds: Job, Religious, Enemies. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Gardain Graybeard, Male Dwarf Monk 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Moonstone (30 gp).


Social Check DCs


Havilar Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is dressed in a clean black cloak covering her clean studded leather, she is not a threatening figure. Her copper crest is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now owns her own business.

Motivation: To unite with her brother; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Secretive, PTSD. Bonds: Job, Family. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Havilar Beryntolthropal, Female Dragonborn Expert 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 380 gp.


Social Check DCs


Meriele Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female has a large tan mantle and cape that has been intricately interwoven into her blue robe. She is tall, broad shouldered and powerfully built. Her white hair is heavily combed to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Sold as a small child to a slaver, Meriele was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Flaws: Mundane. Bonds: Attractive, Rich, Mentor, Military. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Meriele Galanodel, Female Elf Sorcerer 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. Jade (70 gp). Tourmaline (70 gp). Tiger eye turquoise (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Antinua Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female usually wears her violet robe and has her bastard sword always slung over her shoulder. She is tall, broad shouldered and powerfully built. Her red hair is long and unkept. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Antinua was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Ideals: Joker, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Antinua Holland, Female Half-Elf Cleric 3
Medium (5'6") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1000 sp. 2 Tanglefoot bags. 3 Smokesticks. 3 Alchemist’s fire.


Social Check DCs


Argran Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered warhammer and tarnished hammer as well. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and money/treasure

Ideals: Fighting, Impeccable. Flaws: Insomniac. Bonds: Rich, Enemies. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Argran Winthrop, Male Half-Orc Monk 2
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 150 gp.


Social Check DCs

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