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Advanced [show]


Orianna Quest, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears baggy black pantaloons and a green scarf. Her silver hair is thinning but still full. Her eyes are black.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is a logical person and will generally grow upset if things defy logic and science.

History: She comes from a rich southern family. After coming to the age of reason, Orianna took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often; and she has money and likes to spend it

Ideals: Athletic, Artistic, Logical, Gifted. Bonds: Rich. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Orianna Quest, Female Tiefling Aristocrat 3
Medium (6'4") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theirastra Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she has a large blue mantle and cape that has been intricately interwoven into her grey robe. Her moppish blonde hair is in a traditional bowl cut. She has gleaming, smiling hazel eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She hasn't been sleeping well lately.

Motivation: She loathes her own lifestyle; and seeks redemption

Flaws: Depressed, Insane, Disease, Insomniac. Bonds: Criminal record. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Theirastra Mellerelel, Female Elf Sorcerer 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. Alexandrite (800 gp).


Social Check DCs


Meena Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her auburn hair is smooth and relatively long. She is baby faced.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a Unemployed, her mother struggled to pay the bills. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She used her abilities to travel the world and help people.

Motivation: Doesn't want to be a Apothecary and was forced into it by her family; and to unite with her sister

Ideals: Philantrophist. Bonds: Guardian, Poor, Family. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Meena Gummen, Female Gnome Wizard 2
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1 Breastplate.


Social Check DCs


Nimble Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are yellow.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Nimble studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Nimble Running, Male Tabaxi Cleric 3
Medium (5'4") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Oskar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears grey leather gloves, a grey jacket, and tight pants. He has moderate length white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted druidic powers by his dying sister.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Selfish. Bonds: Job, Rich, In love. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Oskar Trueanvil, Male Dwarf Warlock 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 110 gp. Pink pearl (150 gp).


Social Check DCs

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