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Advanced [show]


Arava Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her rusty crest is unkempt and raggedy. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a pair of adventurers, Arava grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break.

Ideals: Athletic. Flaws: Ugly, Shy, Forgetful. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arava Turnuroth, Female Dragonborn Wizard 2
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 40 gp.


Social Check DCs


Nedda Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears white leather gloves, a white jacket, and tight pants. She has wavy silver hair. She wears crescent spectacles with a black brim.

Personality: Nedda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Nedda was born in the north. At a young age she loved to build and create. Through the years after Nedda was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Nedda's father didn't care for her much, and the feeling was mutual. She became a Painter soon after.

Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people

Ideals: Extrovert, Persistence. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Nedda Tosscobble, Female Halfling Warrior 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Helja Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Bricklayer does. She has a slight overbite and is overall scrawny. She has a long black ponytail with little hanging trinkets. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She also hits on women, regardless of circumstances.

History: The child of western immigrants she idolized her father. A gifted student she started as a Sage, but she got bored and became a Bricklayer. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She is unsatisfied with her job; and her name or reputation has been wronged in the past by giants, and she desires to right it

Bonds: Job, Attractive, Enemies, Has a crush, Immigrant. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Helja Holderhek, Female Dwarf Bard 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)9 (-1) 12 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Nimble On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She wears a small hat to hide her balding. She has a tattooed face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She believes the world needs to unite to get rid of brigands once and for all.

History: Sold as a small child to a slaver, Nimble was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has chosen to use the inheritance that was left to her frivolously. She used her abilities to travel the world and help people.

Motivation: Many brigands want her driven away; and she is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Mentor, Rich. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Nimble On the Mountaintop, Female Tabaxi Warrior 3
Medium (4'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)8 (-1) 9 (-1)14 (+2)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 9
Languages
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp. Iolite (30 gp). Moss agate (14 gp). Coral (100 gp).


Social Check DCs


Avelina Southey, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, she is a well trained Merchant. The war was a terrible time for her, and Avelina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Merchant for hire.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Athletic. Flaws: Insane, Depressed. Bonds: Job, Military. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Avelina Southey, Female Human Aristocrat 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp.


Social Check DCs

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