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Serpent Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'11". She is typically in her Seamstress uniform, and her gloved hand is found clutching a trident. Her fur, while still mostly white, has prominent grey streaks. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is afraid of women and trembles around them

History: Serpent was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. She became a Seamstress soon after.

Motivation: To be a Doctor again.

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Family, Rich. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Serpent Of Storm, Female Tabaxi Rogue 3
Medium (4'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 14 (+2)19 (+4)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 12000 cp. Smoky quartz (20 gp). Coral (100 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Two Llamas Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a longbow on her belt. She carries a battered club and tarnished longbow as well. Her red fur, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: To prove her worth to the world; and money/treasure

Ideals: Fighting. Flaws: Antagonistic, Impulsive, Disease. Bonds: Rich. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Two Llamas Running, Female Tabaxi Rogue 4
Medium (5'0") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Menny Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She wears an entirely tan suit with brown socks and a vest with buckled shoes, and she perpetually has her hammer ready. She sports a flattop hair cut. Her gray eyes are passionate and lively.

Personality: Stoic and calm, she prefers to meditate than take action. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Menny was born with her mother's beautiful face. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Menny Maekkelferce, Female Gnome Sorcerer 3
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. Golden pearl (70 gp). Coral (70 gp).


Social Check DCs


Mogg Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his white robe and has his falchion always slung over his shoulder. His hair is chestnut and curly. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Mogg studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He left for the east, certain he would find work there.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Mogg Spalding, Male Half-Orc Fighter 2
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Merihim Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His chestnut hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Merihim was born the youngest of three triplets. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He now mingles about in high society.

Motivation: Money/treasure; and to unite with his sister

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Merihim Lithe, Male Tiefling Adept 1
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs

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