Lamlis Netyoive, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he very much looks the part of a Junk Dealer. His auburn hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He was always very intelligent and has formed a secret society of specialists.
Motivation: To be a Adventurer again.
Ideals: Entrepeneur. Flaws: Secretive, Antagonistic. Bonds: Job. Occupation: Junk Dealer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Jasper (70 gp). Silver pearl (40 gp). Smoky quartz (70 gp).
Great Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tattered old clothes. He has moderate length beige fur. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Great has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Ugly, Disease. Bonds: Poor, Religious, Immigrant. Occupation: Actor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp.
Gildmak Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears white trousers with blue and green striped suspenders. He wears various colorful collared shirts. His black hair is braided into rings. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He has a minor phobia of water and hates getting wet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Bather soon after.
Motivation: Expand his business.
Flaws: Fearful, Ugly. Bonds: Job, Rich. Occupation: Bather
Voice: Slow speaker
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 gp.
Great Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear pastel pants and tee shirts. His Stetson hat is riddled with cuts and holes. His face is scarred and worn.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Guard business at a young age. A gifted student he started as a Junk Dealer, but he got bored and became a Guard. He became a Guard soon after.
Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Religious. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp. Deep green spinel (140 gp).
Armara Trust, Female Tiefling [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She tends to wear a large green jacket. She has dyed her greying white hair a little too much giving a sharp white color. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. Flattery will make her almost putty in your hands.
History: She was born the only child of a wealthy merchant. There was a wharf not far from home where she often wandered off to fish. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove her worth to the world; and retire the richest woman in the north
Ideals: Artistic, Entrepeneur. Flaws: Selfish, Impulsive. Bonds: Attractive, Nature. Occupation: Mayor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
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