Naamah Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She tends to wear a green poncho over her likewise colored trousers and shirt. She has done her best to style her white hair to look like a famous performer. She has a dull look in her white eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: A powerful wizard made her what she is. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Bonds: Poor, Nature, Military, Mentor, Criminal record. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. Coral (110 gp). Chrysoberyl (110 gp).
Nelkin Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the west to a Bellfounder, Nelkin learned a great deal about his mother's area of expertise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Bellfounder
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp. Deep green spinel (50 gp).
Gynk Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears baggy black pantaloons and a yellow scarf. She has a long silver ponytail with little hanging trinkets. Her eyes are brown and beady.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is frequently practicing swordplay.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Beggar, but she got bored and became a Farmer. She inherited the family business which she has now maintained for 13 years.
Motivation: Doesn't want to be a Farmer and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Farmer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 150 gp. Red spinel (90 gp).
Two Llamas Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown tunic with green highlights, and long tan pants that bunch up around her shoes. She carries with her a set of pickaxes, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her yellow fur is knotted and matted. Her eyes are copper and beady.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a font of random trivia from the lore and stories she has discovered
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Junk Dealer for hire.
Motivation: To end her boredom; and wants to open a new tavern
Ideals: Fighting, Logical, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 8 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp.
Windy Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a tight fitting pastel shirt and pants. His whole body is exceptionally muscular. He keeps his red fur in a pixie cut. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments
History: He was born to a criminal king-pin and mafia family His arcane abilities were realized during a raid on his village. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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