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NPC Generator

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Advanced [show]


Eberdeb Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears blue leather gloves, a blue jacket, and tight pants. His hair is silver and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Eberdeb will drive conversation. He believes the world needs to unite to get rid of brigands once and for all.

History: Eberdeb was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Expand his business.

Ideals: Extrovert. Bonds: Enemies, Job, Nature. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Eberdeb Waggletop, Male Gnome Commoner 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). He wears his blonde hair down. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: The child of western immigrants he idolized his father. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Immigrant, Family. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Theobald Martell, Male Half-Elf Sorcerer 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 350 gp. Star rose quartz (60 gp).


Social Check DCs


Dworic Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His hair is golden, silky, and of moderate length. His eyes are likewise blue. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: He comes from a rich northern family. He moved out east to avoid the crime he committed. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A strong sense of loyalty to Half-Elven people; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich, Criminal record. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Dworic Trollbleeder, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 20 (+5)10 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Vanuath Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by beers. His red hair is cut short with large spiked bangs in the front. His eyes are gray and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Vanuath studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted arcane powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Professionalism, Gifted, Impeccable. Flaws: Ugly, Shy. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Vanuath Amakiir, Male Elf Aristocrat 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 60 gp.


Social Check DCs


Paymon Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He is bristling with hidden weapons, mostly lances and monstrous two handed axes. His hair is red, silky, and of moderate length. His white eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Shipwright. He is a very good compulsive liar and kleptomaniac.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.

Motivation: He feels the way he acts is they only way to get by in the world; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable. Bonds: Criminal record, Attractive, Job, Military, Mentor. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Paymon Entropy, Male Tiefling Warlock 2
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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