Tod Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. He has a very tight haircut. This amber eyed easterner is not easily forgotten.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the north was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Blacksmith.
Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg
Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Family. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp.
Gunter Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His blonde hair is heavily combed to the left. He tend to wears goggles to shield his eyes.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He invites people to come help in his community garden.
History: Born in the north his family was never financially stable. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Poor, Immigrant. Occupation: Stableman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 18 (+4) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Dwarven, Druidic, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +6
Possessions: 330 gp.
Pandjed Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man is renowned for his bright black suits and hats. His copper crest is matted, messy, and big. He has red eyes.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Pandjed grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins
Flaws: Ugly, Racist. Bonds: Has a crush, Adventurer, Slave, Enemies. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 8 (-1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 1d8+5, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Ahlyssa Blumenthal, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing the road beaten gear of a warrior. Her red hair is singed and shortened. Her violet unseeing eyes seem to look past you.
Personality: She can speak with the recently deceased. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Ahlyssa was born in the north. At a young age she loved to build and create. Cursed with a spirit at a very young age, Ahlyssa has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Gifted, Persistence. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp. 1 Small steel mirror.
Dagger Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She has the majority of her body covered in plate. Her yellow fur is knotted and matted. Her yellow eyes dart from person to person to random spaces in the air.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Dagger is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was raised in a white middle class family as the only child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Marry her brother to traveling adventurers.
Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
