Callybon Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a fancy tan dress. She keeps her long silver hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She is used to getting what she wants. In part because she is a meticulous planner.
History: Callybon was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Insane, Racist. Bonds: Attractive, Poor, Family. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 19 (+4) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Susannah Thornton, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her hair is silver and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Susannah isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born on a small isolated farm. Her father was very strict, and drilled into her lessons on being the perfect lady. She's also a talented Stableman, but doesn't like to broadcast it.
Motivation: She feels that her past leaves her morally obligated to help; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Nature, Job, Criminal record. Occupation: Servant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 130 gp.
Bharash Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Barber. He wears a deerstalker hat to hide his balding. His eyes are likewise gold.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in the east, but his parents moved at a very young age to the north. He has chosen to use the inheritance that was left to him frivolously. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant, Rich. Occupation: Barber
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Red-brown spinel (80 gp).
Callie Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She wears bulky white painted plate armor. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her auburn hair has been sun bleached extensively. Her eyes are violet.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She believes the world needs to unite to get rid of gnolls once and for all.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's in love; and someone believes her a fraud
Flaws: Antagonistic. Bonds: Enemies, Immigrant, Adventurer, Has a crush. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp. Tourmaline (120 gp).
Merihim Charm, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His purple hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant black.
Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a pair of adventurers, Merihim grew up listening to his mother's many stories. Merihim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Merihim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He then took over the family business and is one of the better Baker for hire.
Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help
Bonds: Attractive, Poor, Job, Criminal record, Adventurer. Occupation: Baker
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. 1 Darkwood Shield.
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