Veit Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His long black hair reaches down to his waist. He has a tattooed face.
Personality: Overbrimming with self-confidence, Veit isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small island village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is terrified, and will act out of fear.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Barber
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Terran, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp.
Hunter Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is greasy and uncared for. He wears a mask on his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a slaver, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his singing dream.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
Erdan Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a large blue jacket. He wears a colorful flower in his red hair. His skin is flawless and his gray eyes scan people very quickly.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Erdan hails from a village terrorized by giants. One day when Erdan was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Erdan was heart-stricken from the event, and his mother started working long hours to provde for them. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Artistic. Flaws: Cynical, PTSD. Bonds: Attractive, Family, Enemies. Occupation: Armorer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Ella Trollope, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She wears her blonde hair up in a very large beehive style do. Her hazel unseeing eyes seem to look past you.
Personality: This woman loves writing and to teach people writing more than just about anything. She feeds upon the attention of others.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Ella has worked very hard to control her curse. She is untrained/undisciplined, which makes her dangerous.
Motivation: To get a good night's sleep; and she is content
Ideals: Artistic. Flaws: Disease, Mundane, Insane, Insomniac. Bonds: Attractive. Occupation: Tailor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Drusilia Sherman, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light violet in addition to tight pants. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are blue and she is always smoking a pipe.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: Born to a pair of adventurers, Drusilia grew up listening to her father's many stories. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Further expansion of business; and she desires power and/or immortality
Ideals: Artistic. Bonds: Guardian, Family, Adventurer, Nature, Job. Occupation: Shipwright
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Bloodstone (80 gp). White pearl (50 gp). Blue star sapphire (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
