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Advanced [show]


Nogu Tyndall, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black shirt with thin white vertical stripes and black pants. Her skin is fair and her fingers are delicate and long. Her white hair is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in a small plains village. A gifted student she started as a Miller, but she got bored and became a Mercenary. She got away from her former life and has fallen to alcoholism.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new mercenary responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Nogu Tyndall, Female Half-Orc Barbarian 2
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)9 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs


Dagnal Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She is portly but not overly obese. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant gray.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the north. At a young age her father died while driving off some illithids. Her mother being the stubborn sort decided to stay and helped train her in bastard sword use. Days after completing her studies, news broke out that her hometown was attacked by illithids. Dagnal was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Someone believes her a fraud.

Ideals: Joker, Fighting. Bonds: Attractive, Poor, Enemies. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Dagnal Helcral, Female Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1300 sp.


Social Check DCs


Three Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a feathered hat to hide his balding. His eyes are yellow and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Three has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Antagonistic, Disease. Bonds: Immigrant, Criminal record. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Three Prim Posies, Male Tabaxi Paladin 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Sweet Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing the road beaten gear of a warrior. Her lavender fur is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She believes the world needs to unite to get rid of illithids once and for all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. Days after completing her studies, news broke out that her hometown was attacked by illithids. Sweet was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Wants to open a new tavern; and a deep hatred of illithids

Ideals: Fighting, Persistence, Gifted. Bonds: Immigrant, Enemies, Job. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Sweet Of Claws, Female Tabaxi Commoner 2
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)16 (+3) 16 (+3)19 (+4)
Skills Deception +6, Insight +5
Senses Passive Perception 13
Languages Common, Terran, Druidic, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp.


Social Check DCs


Naamah Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears bulky black painted plate armor. Beneath her clothing is a huge mess of scar tissue. Her silver hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She can speak with the recently deceased. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Naamah was born the youngest of three triplets. She found a children's book about a Tiefling Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. By chance she met her brother recently and the two have been together since.

Motivation: Meet up once more with her childhood friend; and to reunite with her absent mother

Ideals: Gifted. Bonds: Slave, Rich, Family, Adventurer. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Naamah Grief, Female Tiefling Ranger 3
Medium (5'11") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp.


Social Check DCs

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