Akra Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a skull on it. Her brass crest is matted, messy, and big. Her eyes are red and she is always smoking a pipe.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her mother raised her in a mountain cabin. She has chosen to use the inheritance that was left to her frivolously. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Cartwright
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp.
Euron Love, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his club ready. His white hair is lengthy and is close to two feet long. His eyes are likewise black.
Personality: Eccentric and domineering, Euron will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the north to a Painter, Euron learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Painter for hire.
Motivation: To be a Tanner again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Opinionated. Flaws: Ugly. Bonds: Job. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 190 gp. 1 Silk rope.
Caelynn Ariessus, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long blonde hair is drawn into a two foot long braid. Her hazel eyes are slightly larger than normal.
Personality: Caelynn wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in a small plains village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting, Athletic, Disciplined. Bonds: Job, Nature. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 sp.
Kelter Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a red coat. His auburn hair is greasy and uncared for. He has gleaming, smiling violet eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the north, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Kelter's homeland. Kelter decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Immigrant. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 100 sp. Blue quartz (6 gp).
Dalgal Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is dressed in earthy colors with a brown and grey handkerchief worn on his left side. He keeps his long chestnut hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out south to avoid the crime he committed. He's since become an addict/alcoholic.
Motivation: He feels that his past leaves him morally obligated to help; and he is currently in port desperately looking for someone to get him out
Flaws: Shy, Addict. Bonds: Poor, Attractive, Slave, Criminal record. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1000 cp. 1 Masterwork Heavy steel shield.
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