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NPC Generator

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Advanced [show]


Hork Webley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is golden and curly. His fierce gray eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his father.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Philantrophist, Entrepeneur, Fighting. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Hork Webley, Male Half-Orc Monk 2
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 15 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 30 pp. White pearl (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Nelkin Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Healer does. He carries with him a set of bastard swords on his belt, each one with a opal on the hilt. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a wizard, Nelkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Healer soon after.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer, Mentor. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Nelkin Goodearth, Male Halfling Wizard 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Religion +1, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Symma Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems, and is pretty ugly. Her black hair is wavy and long. Her amber eyes dart from person to person.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She can't help but pocket interesting objects she comes across

History: Symma was born the youngest of three triplets. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Junk Dealer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Rich, Job, Criminal record, Family. Occupation: Junk Dealer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Symma Glittergem, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 270 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Oriff Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She wears a Stetson hat to hide her balding. Her fierce violet eyes like to dwell on things.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born in a small village she learned the ways of the warrior from her father. Oriff was born on a far northern island where she grew up under the tutelage of her father, an expert Sailor. She has been saving her money to try and buy her sister's freedom.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and her spouse's relatives view her with great suspicion

Ideals: Artistic, Fighting. Bonds: Family, Immigrant, Enemies. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Oriff Thrahak, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 140 gp.


Social Check DCs


Dalaba Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tight fitting clothing which further accentuates her frame, and a wedding ring on her left hand. Her hair is long and brown with streaks of red, and is pulled back with small tan clips. This hazel eyed westerner is not easily forgotten.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She always tries to repair and not replace. It was this mentality that drove her into the Crown-heir business.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Cynical, Disease. Bonds: Attractive, In love, Military. Occupation: Crown-heir

Voice: Posh accent

Attributes [hide]

Dalaba Rofferton, Female Gnome Aristocrat 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 17 (+3)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Red-brown spinel (100 gp). 1 Banded mail.


Social Check DCs

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