Mogg Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears black trousers with white and brown striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His auburn hair is greasy and uncared for. His eyes are amber.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Mogg took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Senteq Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many yellow ritualistic tattoos. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a small bristly mustache and wavy auburn hair. He has brown eyes and a blue hat with a yellow feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.
History: The child of a Sellsword, who enjoyed hunting, Senteq was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Senteq took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To be a Sellsword again; and to settle down with his crush
Ideals: Joker, Persistence. Bonds: Nature, Has a crush, Job. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp.
Shadow Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is renowned for her bright brown dresses and hats. Her fur is white and curly. Her copper eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing herself, she comes off as nervous. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a crush on the local Unemployed; and she desires power and/or immortality
Flaws: Ugly, Shy, Disease, Racist. Bonds: Adventurer, Has a crush. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Anne Huxley, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft yellow waves gently in the breeze. She keeps her long brown hair kept up in a rat tail. She wears large thick round spectacles.
Personality: She snorts whenever she laughs or is feeling confident. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She got into the Dyer business at a young age. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Flaws: Impulsive. Bonds: Rich, Job, Immigrant. Occupation: Dyer
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Shifting On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a pastel costume with the symbols of luck on his torso. He has white fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His childhood dream was to be a Dyer, but he was a colossal failure. He then took over the family business and is one of the better Roofer for hire.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable, Opinionated, Artistic. Bonds: Job. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
Possessions: 50 pp. 1 Masterwork Common Melee.
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