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NPC Generator

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Advanced [show]


Nija Care, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in green turtlenecks beneath a violet coat with black slacks. Her black hair is matted, messy, and big. Her gold eyes are passionate and lively.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Nija was born the youngest of three triplets. Nija liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now spends her time doing works of charity.

Motivation: She has passion for adventuring and risk; and find a way to reverse the transformation of her sister

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Nature, Adventurer. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Nija Care, Female Tiefling Wizard 1
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 10 (+0)19 (+4)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp. Moss agate (9 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gruk Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars. He has a moderate pudge and is not very fit. His silver hair is knotted and matted. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a slaver, Gruk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Sailor.

Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Mundane. Bonds: Mentor, Job, Slave. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Gruk Alston, Male Half-Orc Adept 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rose Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. Her white hair has been sun bleached extensively. Her violet eyes have a joyful gleam in them most of the time.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is frequently practicing swordplay.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rose fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Bonds: Immigrant, Military, Religious. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rose Stoutman, Female Halfling Bard 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Kellen Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His chestnut hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to open a new tavern; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Kellen Fiddlefen, Male Gnome Wizard 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Kyle Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of clubs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His blue unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Kyle Withrethin, Male Half-Elf Adept 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp.


Social Check DCs

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