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NPC Generator

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Advanced [show]


Ida Melancon, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a brown vest and prefers green and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bald on top and has large red tufts of hair around her ears. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is overprotective of those who hire her services. She is used to getting what she wants. In part because she is a meticulous planner.

History: Gifted from a young age, Ida studied abroad. Her parents enrolled her in a Fighter school at a young age so that she could practice her arcane talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and she wants nothing more than to rejoin the army

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Guardian. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ida Melancon, Female Human Fighter 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 10 pp.


Social Check DCs


Silaqui Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears baggy violet pantaloons and a black scarf. She has a hunchback. She keeps her chestnut hair in a pixie cut. She has amber eyes and a violet hat with a black feather.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She always tries to repair and not replace. It was this mentality that drove her into the Spy business.

History: She was born the only child of a wealthy merchant. She helped her father out around the business and became quite the natural. She has been a successful dealer in antiques buying low and selling high.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Spy

Voice: Whispers

Attributes [hide]

Silaqui Netyoive, Female Half-Elf Bard 2
Medium (4'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 150 gp.


Social Check DCs


Kite Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Performer does, he is not a threatening figure. His long brown fur is drawn into a two foot long braid. His eyes are yellow and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments

History: Kite lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying brother.

Motivation: To unite with his brother.

Ideals: Disciplined, Gifted. Bonds: Job, Family, Attractive. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Kite Of World, Male Tabaxi Wizard 3
Medium (5'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1700 sp.


Social Check DCs


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. He sports a long red beard, and similarly colored long hair. He has gleaming, smiling green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olunt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Criminal record, Religious. Occupation: Miller

Voice: German accent

Attributes [hide]

Olunt Gorunn, Male Dwarf Fighter 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Marigold Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'11". She typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. Her broad hat is riddled with cuts and holes. Her eyes are amber and catlike.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of western immigrants she idolized her father. She worked as a nervous Gardener and found it very stressful. She left for the west, certain she would find work there.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Persistence. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Marigold Underfoot, Female Halfling Warrior 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs

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