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Advanced [show]


Mreksh Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is gold and curly. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Roofer and found it very stressful. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Logical. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Mreksh Imbixtellrhyst, Male Dragonborn Adept 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Bloodstone (40 gp).


Social Check DCs


Ildrex Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He carries with him a set of bows on his belt, each one with a amber on the hilt. His green crest, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Fighting, Persistence, Logical. Flaws: Insane, Racist. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Ildrex Chumbyxirinnish, Male Dragonborn Druid 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Brown-green garnet (40 gp).


Social Check DCs


Decarabia Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing colorful clothing, dressed as a Cook. She has black hair. Her thin eyebrows rest above her beady red eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Decarabia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Decarabia took refuge in the ruined castle and found the beat up sickle and armor she uses now. She struck the Cook job and began her own company from there.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job, Poor, Nature. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Decarabia Prudence, Female Tiefling Fighter 1
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)18 (+4) 14 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Auran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Travok Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His skin is fair and his fingers are delicate and long. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Painter business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Job. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Travok Daerdahk, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Emerald Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown armored body suit, with a simple green line shooting up and back down. His brown fur is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Emerald was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: PTSD. Bonds: Religious, Job. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Emerald Plume, Male Tabaxi Monk 5
Medium (6'9") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. Tiger eye turquoise (10 gp). Red garnet (160 gp). Emerald (1300 gp). Azurite (10 gp). 1 Minor magic item.


Social Check DCs

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