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NPC Generator

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Advanced [show]


Adrik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of magic on his torso. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His eyes are gray and catlike.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist. Flaws: Shy, Addict. Bonds: Nature, Enemies. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Adrik Strakeln, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 190 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gorga Weston, Female Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned female is dressed in a clean black cloak covering her clean studded leather. She is tall, broad shouldered and powerfully built. Her moppish blonde hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother was a mechanic, and taught her how to fix just about anything. She has built up a small fortune and can afford her own way.

Motivation: To protect her home; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Persistence. Bonds: Guardian, Rich, Religious. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Gorga Weston, Female Half-Orc Wizard 2
Medium (5'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 260 gp.


Social Check DCs


Dagger Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is generally well dressed albeit a few years behind the times. Her cinnamon fur is slicked back into a classic pompadour. She has a tattooed face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in a small desert village. Dagger was born on a far northern desert where she grew up under the tutelage of her father, an expert Cartwright. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Dagger Wind, Female Tabaxi Monk 4
Medium (6'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 18 (+4)17 (+3)
Skills Insight +6, Stealth +3
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Balam Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear black pants and tee shirts. His blue hair is smooth and relatively long. His skin is flawless and his silver eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Impulsive, Disease. Bonds: Attractive, Family. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Balam Entropy, Male Tiefling Barbarian 1
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 13 (+1)19 (+4)
Skills Deception +6, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Anverth Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Fortune-teller. He sports a long golden beard, and similarly colored long hair. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Anverth was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has achieved small success as a Fortune-teller.

Motivation: He is unsatisfied with his job.

Ideals: Logical, Persistence. Flaws: Ugly, Shy. Bonds: Job. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Anverth Cobblelob, Male Gnome Ranger 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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