Miles Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and black. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Half-Elves. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often
Ideals: Fighting, Athletic, Impeccable. Flaws: Antagonistic. Bonds: Religious. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. 1 Tanglefoot bags.
Raam Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. He has gleaming, smiling red eyes.
Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.
History: Raam was born the youngest of three triplets. Raam was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Masseuse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Hedonist, Shy. Bonds: Immigrant, Family. Occupation: Masseuse
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp. A silver and pearl hairclip (40 gp).
Everard Tickle, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has shaved his head bald. His eyes are brown.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Family. Occupation: Stylist
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. Coral (80 gp).
Dalgal Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a top hat to cover his moderate length golden hair. His amber eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After a long history of fighting, Dalgal and his spouse have recently divorced.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Bookbinder
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Amethyst (50 gp). 8 Acid flasks.
Vassago Love, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His blue hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: Vassago hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the east his family was never financially stable. A gifted student he started as a Stableman, but he got bored and became a Detective. He has drifted from career to career and currently works as a Detective.
Motivation: He loathes his own lifestyle; and sabotage a competitor
Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Poor, Job. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
