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Advanced [show]


Glim Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of longbows on his belt, each one with a opal on the hilt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. He moved out south to avoid the crime he committed. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions.

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Religious, Criminal record. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Glim Shadowcloak, Male Gnome Ranger 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Ahinar Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She wears just a tan suit. She is physically well-built. She wears a colorful flower in her black hair. Her eyes are amber.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a ruthless business woman, a trait she acquired from her mother.

History: Born in the west to a Apothecary, Ahinar learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Apothecary work with an outfit from a few towns over. Apothecary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted divine powers by her dying brother.

Motivation: To be a Shipwright again.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Ahinar Xiloscient, Female Elf Bard 2
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 11 (+0)18 (+4)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 190 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Naamah Justice, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her long red hair kept up in a rat tail. Her white eyes are slightly larger than normal.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born to a Interpreter, her mother struggled to pay the bills. Naamah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Bonds: Attractive, Immigrant, Adventurer, Criminal record, Poor. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Naamah Justice, Female Tiefling Cleric 1
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp.


Social Check DCs


Oriel Moreno, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear flannel. She has dyed her greying black hair a little too much giving a sharp black color. She has a dull look in her amber eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in the south, but her parents moved at a very young age to the north. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Racist, Fearful. Bonds: In love, Immigrant. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Oriel Moreno, Female Half-Elf Rogue 4
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Onyx (50 gp). Amethyst (50 gp). Amethyst (50 gp). Golden pearl (50 gp).


Social Check DCs


Bertram Yeardley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. His silver hair, when down, is lengthy. His blue eyes peer out from beneath his deerstalker brown hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 11th year, his parents were killed by a giants raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his painting dream.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Pacifist, Artistic. Bonds: Attractive, Enemies. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Bertram Yeardley, Male Human Commoner 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs

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