Seven Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She dresses in brown turtlenecks beneath a pastel coat with yellow slacks. Her lavender fur is kept up in a ponytail inside a top hat. Her eyes are likewise yellow. Her teeth are white and perfect.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She comes from a rich eastern family. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: An old rival family wants her found; and doesn't want to be a miner and was forced into it by her family
Ideals: Disciplined, Joker. Bonds: Attractive, Rich, Family. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Ronobe Art, Female Tiefling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a black suit, grey shirt, and brown tie. She carries with her a set of morningstars, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her long purple hair is drawn into a two foot long braid. She has gleaming, smiling silver eyes.
Personality: She is a Farmer first and foremost. She believes firmly that knowledge should be universal. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ronobe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A rival would like her out of the picture; and she'd like to take her coworkers down a peg
Ideals: Fighting, Gifted, Artistic. Bonds: Job, Criminal record. Occupation: Farmer
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 19 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Taklinn Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of quarterstaffs on his belt, each one with a ruby on the hilt. His auburn hair, when down, is lengthy. His hazel eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Energy wise he seems alert and responsive.
History: Taklinn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his brother before him, after school he went straight into learning to become a Ploughman. He's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Poor. Occupation: Ploughman
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Caelynn Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She stands about 4'11" and very much looks the part of a Shepherd. Her left leg appears badly burned and disfigured. Her brown hair is cut short with large spiked bangs in the front. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Shepherd.
Motivation: To be a Mayor again; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Sensitive, Disease. Bonds: Job. Occupation: Shepherd
Voice: Russian accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 90 gp.
Wymar Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is short and chestnut. His gray eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.
History: He was raised in a island tribe. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Shy, Hedonist. Bonds: Nature, Adventurer. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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