Jade Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her cinnamon fur is unkempt and raggedy. Her eyes, though not visible through her cowl, are yellow.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Job. Occupation: Sage
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp. 1 Masterwork Common Melee.
Trym Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she tends to wear a white poncho over her likewise colored trousers and shirt, and is pretty ugly. She wears her white hair up in a very large beehive style do. She has green eyes.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised in a forest tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature. Occupation: Fisher
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 80 gp. Chrysoberyl (140 gp). 1 Masterwork Uncommon Weapon.
Kilia Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a grey collared shirt and brown skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She wears her blonde hair up. Her eyes are gray and beady.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. The war was a terrible time for her, and Kilia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's also a talented Painter, but doesn't like to broadcast it.
Motivation: She is compelled to act according to her religious beliefs; and she loathes her own lifestyle
Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military, Religious. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Halimath Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a fancy yellow suit. Beneath his clothing is a huge mess of scar tissue. He sports a long auburn beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the north. He found a children's book about a Half-Elf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Gifted. Bonds: Attractive, Slave, Rich, Immigrant, Adventurer. Occupation: Bounty Hunter
Voice: Low range voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: Just what you see.
Isabella Rodney, Female Human [Permalink]
Personal [hide]
Description: A 5'7" southern woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is brown and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is very quiet and rarely speaks above a whisper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Attractive, Job, Enemies. Occupation: Detective
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Brass mug with jade inlays (200 gp).
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