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NPC Generator

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Advanced [show]


Williamina Carlton, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her skin is fair and her fingers are delicate and long. She has moderate length chestnut hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: She is compelled to act according to her religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict, Fearful. Bonds: Attractive, Religious. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Williamina Carlton, Female Human Warlock 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Just what you see.


Social Check DCs


Windy Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a brown and blue handkerchief worn on her left side. Her long red fur is drawn into a two foot long braid. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: This woman loves music and to teach people music more than just about anything. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When she was but 3 years old her parents immigrated from the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She has worked as a Mortician like her father before her.

Motivation: Elven compassion; and sabotage a competitor

Ideals: Artistic. Flaws: Addict, Racist. Bonds: Rich, Immigrant, Job. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Windy Hummingbird, Female Tabaxi Cleric 3
Medium (4'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Melech Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a black costume with the symbols of the four houses of cards on his torso. His right leg appears badly burned and disfigured. His black hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: Melech wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a necromancer, Melech was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with his brother.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Mentor. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Melech Bitter, Male Tiefling Sorcerer 3
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)17 (+3) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 300 gp. Coral (80 gp). Eye agate (11 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gimurt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is long and golden with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His amber eyes are passionate and lively.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a brothel owner, Gimurt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Flaws: Fearful. Bonds: Job, Mentor, Criminal record, Religious. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Gimurt Gorunn, Male Dwarf Barbarian 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Red-brown spinel (40 gp).


Social Check DCs


Duergath Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. He has blonde hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Logical. Bonds: Slave, Attractive, Poor. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Duergath Battlehammer, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 4000 cp.


Social Check DCs

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