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Advanced [show]


Tippletoe Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a tan costume with the symbols of the sun god on her torso. Her whole body is exceptionally muscular. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is harsh and unforgiving.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Tippletoe and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Ideals: Joker, Artistic. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Tippletoe Fabblestabble, Female Gnome Aristocrat 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 8 (-1)9 (-1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Quick Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'4", this woman wears many layers of old clothing at all times. Her brown fur is slicked back into a classic pompadour. Her amber unseeing eyes seem to look past you.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses divination through singing.

History: Quick hails from a village terrorized by gnolls. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Quick was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and many gnolls want her driven away

Ideals: Gifted. Flaws: Ugly, Disease, Sensitive. Bonds: Poor, Enemies. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Quick Shoe, Female Tabaxi Warlock 1
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 20 pp. Jasper (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hamil Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy white suit. His golden hair and beard is wavy and long. He has a dull look in his blue eyes.

Personality: He is irascible and easily irritated. He is afraid of women and trembles around them

History: He was born in a small island village. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic, Shy, Racist. Bonds: Attractive, Nature, Debt. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Hamil Warmwater, Male Halfling Cleric 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)17 (+3) 14 (+2)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling, Terran, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. Golden yellow topaz (300 gp).


Social Check DCs


Curran Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is brown and very short. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. Some 4 years later his spouse died after the birth of his son. Heartbroken, Curran never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Athletic, Disciplined. Bonds: In love, Nature. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Curran Elderberry, Male Halfling Ranger 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)17 (+3) 11 (+0)17 (+3)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Elven, Goblin, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp.


Social Check DCs


Therlin Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears tattered old clothes. She is tall, broad shouldered and powerfully built. Her red hair is braided into rings. She has gleaming, smiling green eyes.

Personality: A skeptical and narcissistic woman, Therlin's first love is herself. Her second love is also herself. Further she is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a necromancer, Therlin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was granted arcane powers by her dying brother.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Therlin Gorunn, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 70 gp. Red garnet (70 gp). Brown-green garnet (70 gp). 2 Smokesticks.


Social Check DCs

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