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Advanced [show]


Azzakh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His rusty crest is knotted and matted. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Azzakh Qyxpahrgh, Male Dragonborn Barbarian 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Ida Pinkerton, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a robe, a symbol of luck around her neck, and a ceremonial dagger on her belt. Her brown hair, when down, is lengthy. She wears an eyepatch.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not trust anyone and sleeps with one eye open.

History: She was born to loving parents in a slum to the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy, Insomniac. Bonds: Poor. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ida Pinkerton, Female Human Monk 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 17 (+3)18 (+4)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Geoffrey Marlee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Geoffrey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Fortune-teller, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Geoffrey Marlee, Male Human Expert 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Red garnet (110 gp).


Social Check DCs


Beast Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'3". She likes to wear brown tank tops with grey skirt, and her gloved hand is found clutching a shortbow. She has moderate length red fur. Her thin eyebrows rest above her beady yellow eyes.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Gifted from a young age, Beast studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and she is compelled to act according to her religious beliefs

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: In love, Religious. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Beast Shoe, Female Tabaxi Bard 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 90 gp.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His gray fur has been sun bleached extensively. His yellow eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Religious, Job. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Cask In Woods, Male Tabaxi Fighter 3
Medium (6'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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