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NPC Generator

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Advanced [show]


Tervaround Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left leg. She is wearing a perfectly clean shirt and pair of pants. She keeps her long chestnut hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: While she acts the brute, she is far gentler than she would appear. Tervaround is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born at the edge of vast island. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Family, Nature. Occupation: Baker

Voice: Deep voice with rolling R's

Attributes [hide]

Tervaround Loofollue, Female Gnome Expert 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills History +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Rich purple corundum (1100 gp). White pearl (40 gp).


Social Check DCs


Valanthe Fasharash, Female Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a blue vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has no hair. Her face is scarred and worn.

Personality: Calm and collected, she is a well trained Sailor. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Valanthe was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Meet up once more with her childhood friend; and further expansion of business

Flaws: Ugly. Bonds: Job, Enemies, Family, Adventurer. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Valanthe Fasharash, Female Elf Sorcerer 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 6000 cp. 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs


Great In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His red fur is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: Great is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Great took refuge in the large cave and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption.

Ideals: Extrovert. Bonds: Immigrant, Attractive, Mentor, Nature. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Great In Woods, Male Tabaxi Wizard 1
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)15 (+2) 15 (+2)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Infernal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp.


Social Check DCs


Ulla Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears suspenders and tan workpants. Her shirt is brown, and she wears a heavy tan leather apron most of the time. She has a penchant for wearing a ring with an oversized jet on her left hand. She has slicked back blonde hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She hates drow. She views them as having robbed her home of its proper glory. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Many drow want her driven away.

Flaws: Antagonistic. Bonds: Rich, Attractive, Enemies, Debt. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Ulla Shadowcloak, Female Gnome Ranger 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp.


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his glaive ready. His beige fur is matted, messy, and big. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shadow is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Justice. Flaws: Ugly. Bonds: Poor, Military. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Shadow In the Wind, Male Tabaxi Commoner 4
Medium (5'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 8 (-1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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