Keyleth Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear blue clothing when she does not wear armor. She has no hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She snorts whenever she laughs or is feeling confident. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born blind and as such lacked many opportunities for work. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Ugly, Disease, Fearful. Bonds: Immigrant, Criminal record. Occupation: Herbalist
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 6000 cp.
Kyle Quinton, Male Human [Permalink]
Personal [hide]
Description: An older man who has a large brown mantle and cape that has been intricately interwoven into his green robe, he is not a threatening figure. He sports a flattop hair cut. His eyes are amber.
Personality: While he acts the brute, he is far gentler than he would appear. He takes great joy in being the best Architect in town.
History: Kyle was raised in a hard working conservative environment. A freak accident while working with his Blacksmith mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He'd like to take his coworkers down a peg; and he wants to get laid
Ideals: Fighting. Flaws: Disease. Bonds: Job, Adventurer, Has a crush. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. Aquamarine (200 gp).
Eberdeb Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, black shirt, and green tie. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fierce green eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Eberdeb embodies much of what other species detest in the Gnomes. He receives visions of the future at random moments
History: Born to a pair of adventurers, Eberdeb grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Nature, Religious. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
Possessions: Just what you see.
Rendar Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly red, has prominent grey streaks. His brown eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Gnomish culture. He never wears the same outfit twice, unless he absolutely has to.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has never given up on his poetry dream.
Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Artistic. Flaws: Racist. Bonds: Immigrant, Religious, Enemies. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp.
Ekemon Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with green lining and desert motifs. His brown hair is long and unkept. His eyes are likewise silver.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.
History: He was born to loving parents in a slum to the north. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
