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Advanced [show]


Trynnicus Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His rusty crest is braided into rings. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family Trynnicus was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trynnicus decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Trynnicus Linxakasendalor, Male Dragonborn Aristocrat 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp.


Social Check DCs


Thrak Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears baggy black pantaloons and a white scarf. His chestnut hair is braided into rings. His eyes are a pleasant green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear; and he's looking for his big break

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Thrak Fulton, Male Half-Orc Commoner 2
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 100 pp. 3 Antitoxin.


Social Check DCs


Aym Blame, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and typically wears green cloth garments or leather armor. Her blue hair is heavily combed to the right. Her white eyes peer out from beneath her broad green hat.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Aym grew up listening to her father's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality.

Ideals: Athletic, Disciplined. Flaws: Fearful, PTSD. Bonds: Adventurer. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Aym Blame, Female Tiefling Rogue 1
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common, Terran, Auran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Quick Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). Her white fur is matted, messy, and big. Her amber eyes peer out from beneath her feathered brown hat.

Personality: She is calm most of the time but flees social interaction. She is obsessed with finding treasure.

History: She was born the only child of a wealthy merchant. She has had some formal music training, and achieved minor success. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Quick Candle, Female Tabaxi Rogue 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 14 (+2)12 (+1) 16 (+3)18 (+4)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 400 sp. White pearl (60 gp). 1 Darkwood Shield.


Social Check DCs


Vonana Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She is portly but not overly obese. Her blonde hair is kept up in a ponytail inside a broad hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She dislikes all the random violence that takes place in the north. Flattery will make her almost putty in your hands.

History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new performer responsibilities is difficult

Ideals: Pacifist. Flaws: Ugly, Selfish. Bonds: Criminal record, Family, Job. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vonana Brawnanvil, Female Dwarf Monk 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2

Possessions: 180 gp.


Social Check DCs

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