Nogu Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. Her blonde hair is greasy and uncared for. She is baby faced.
Personality: A deeply religious woman she believes everything happens for a reason. Nogu is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Regain custody of her son; and an old rival family wants her found
Flaws: Ugly, Disease. Bonds: Religious, Family, Poor. Occupation: Dilettante
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 40 pp.
Traki Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. He has styled his black hair well, parting it to the left. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and to get a good night's sleep
Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Crown-heir
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Heavy wooden shield.
Clerebold Mitchell, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large red tufts of hair around his ears. This green eyed northerner is not easily forgotten.
Personality: He will rave to anyone who will listen. He enjoys reading and quiet.
History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Ahlyssa Huxley, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'11" and wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her left leg appears badly burned and disfigured. Her black hair is lengthy. Her violet unseeing eyes seem to look past you.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a bit of a xeno-phobe, disliking non-Humans.
History: Born in a small village she learned the ways of the warrior from her father. As a young adult she joined a group advocating for an improvement in Human conditions. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A strong sense of loyalty to Tiefling people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Racist. Occupation: Baker
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. Pink pearl (60 gp).
Grom Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a fancy black suit. His hair, while still mostly black, has prominent grey streaks. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: He has passion for adventuring and risk; and he has money and likes to spend it
Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
Possessions: 7000 cp. Aquamarine (500 gp). Jasper (30 gp). Violet garnet (500 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
