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Advanced [show]


Tagga Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she usually wears her white robe and has her hammer always slung over her shoulder, and is pretty ugly. Her chestnut hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are amber.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a small toy that she constantly fidgets with.

History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job.

Flaws: Ugly, Cynical, Addict. Bonds: Poor, Job. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Tagga Dudley, Female Half-Orc Cleric 1
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp. Coral (40 gp).


Social Check DCs


Kipper Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears bulky blue painted plate armor. His right hand appears badly burned and disfigured. His hair, while still mostly chestnut, has prominent grey streaks. He has green eyes and a blue hat with a brown feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a criminal king-pin and mafia family Kipper was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kipper decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Fearful. Bonds: Criminal record, Slave. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Kipper Fabblestabble, Male Gnome Warrior 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 30 pp. Blue star sapphire (900 gp). Deep green spinel (50 gp). Black star sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Dalgal Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His golden hair is long and unkept. He has gleaming, smiling violet eyes.

Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Dalgal was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he is wracked by social anxiety

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Dalgal Silveraxe, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Undercommon, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp. 3 Alchemist’s fire.


Social Check DCs


Harvest Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She tends to wear a large brown jacket. Her beige fur is thinning but still full. She wears a mask on her face.

Personality: Harvest hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Harvest was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She has set out to sabotage the competition.

Motivation: Wants to raise her children well; and seeks redemption

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Criminal record, Family, Job. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Harvest Paws, Female Tabaxi Commoner 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 18 (+4)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp.


Social Check DCs


Baern Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has red hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Baern was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Adventurer like his mother before him.

Motivation: He desires power and/or immortality; and an old rival family wants him found

Ideals: Entrepeneur. Bonds: Job, Family, Nature, Adventurer. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Baern Glanhig, Male Dwarf Adept 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp. 1 Chain shirt.


Social Check DCs

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