Fibblestib Welber, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears baggy blue pantaloons and a white scarf. He wears a small hat to cover his moderate length blonde hair. He has a dull look in his hazel eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Fibblestib enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Fibblestib was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Baker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is content; and his spouse's relatives view him with great suspicion
Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Family, Criminal record. Occupation: Baker
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 46000 sp. 1 Minor magic item.
Cask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Map Maker uniform. His fur is lavender and very short. He has a tattooed face.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to loving parents in a slum to the south. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His spouse's relatives view him with great suspicion; and to be a dyer again
Ideals: Athletic. Bonds: Job, Attractive, Family, Poor. Occupation: Map Maker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 2000 cp. 2 Smokesticks.
Jasmine Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her skin is fair and her fingers are delicate and long. She has styled her chestnut hair well, parting it to the right. She wears an eyepatch.
Personality: She is a Brewer first and foremost. She believes firmly that knowledge should be universal. She has all her life been fascinated with poetry.
History: Jasmine was born the youngest of three triplets. She helped her mother out around the business and became quite the natural. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Doesn't want to be a Brewer and was forced into it by her family; and she is greedy
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. White pearl (50 gp). 1 Masterwork Uncommon Weapon.
Sarah Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses like a well dressed Navigator does. Her silver hair is matted, messy, and big. Her thin eyebrows rest above her beady brown eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She always tries to repair and not replace. It was this mentality that drove her into the Navigator business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her childhood dream was to be a Hunter, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To share knowledge with the world; and she is currently in port desperately looking for someone to get her out
Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Job, Slave. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
Possessions: 300 gp.
Shanairla Iathrana, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is styled in orderly dreadlocks. Her eyes are a pleasant brown.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is skeptical of what others tell her and is slow to trust.
History: She was born in the south. Shanairla was born on a far southern mountains where she grew up under the tutelage of her father, an expert Glassblower. She left for the south, certain she would find work there.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Immigrant. Occupation: Glassblower
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Sylvan, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Silver comb with moonstones (100 gp).
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