Dabbledob Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. He carries with him a set of flails on his belt, each one with a ruby on the hilt. He has a silver handlebar mustache and slicked back silver hair. His eyes are blue and beady.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Dabbledob hails from a village terrorized by dire rats. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Dabbledob and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor, Enemies. Occupation: Merchant
Voice: Slurs words
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. 1 Half-Plate.
Alvyn Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A 3'7" southern man, he wears tan trousers with white and red striped suspenders. He wears various colorful collared shirts. His head has been shaved. He wears large thick round spectacles.
Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Slave, Rich. Occupation: Butcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Theriatis Nailo, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tattered old clothes. His long red hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has worked as a Carter like his father before him.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and to be a banker again
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Poor. Occupation: Carter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Skûn Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His brown hair has been sun bleached extensively. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.
History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Skûn was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the east; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Military. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 600 sp.
Zephan Excellence, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with top hat. He keeps his long white hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Zephan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a blacksmith and was forced into it by his family
Ideals: Professionalism, Gifted. Flaws: Forgetful. Bonds: Rich, Family. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 500 sp. Amethyst (110 gp).
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