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NPC Generator

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Advanced [show]


Eleanor Crosis, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Banker does, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She keeps her brown hair in a pixie cut. Her amber eyes are slightly larger than normal.

Personality: She snorts whenever she laughs or is feeling confident. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She then took over the family business and is one of the better Banker for hire.

Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Fighting. Bonds: Job, Adventurer, Nature, Enemies. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Eleanor Crosis, Female Half-Elf Expert 2
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hunter Roscoe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a halberd. His white hair has been sun bleached extensively. His amber eyes peer out from beneath his small grey hat.

Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Bonds: Has a crush, Adventurer, Nature. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Hunter Roscoe, Male Human Warrior 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 18 (+4)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Manfred Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Fortune-teller. His brown hair is cut jaggedly and amateurishly. His violet unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Manfred was born on a far western forest where he grew up under the tutelage of his father, an expert Fortune-teller. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Philantrophist, Artistic, Impeccable. Flaws: Disease. Bonds: Slave, Immigrant. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Manfred Stansfield, Male Human Aristocrat 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp. 1 Everburning torch.


Social Check DCs


Odo Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly morningstars and greatswords. He wears a broad hat to cover his moderate length silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He inherited the family business which he has now maintained for 12 years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Ugly. Bonds: Criminal record, Job, Rich, Immigrant. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Gracey, Male Half-Elf Wizard 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)18 (+4) 14 (+2)13 (+1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant, Gnome, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 400 gp. Obsidian (4 gp). Carnelian (20 gp). White pearl (160 gp). Star rose quartz (20 gp).


Social Check DCs


Nora Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady amber eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the north her family was never financially stable. Her childhood dream was to be a Butcher, but she was a colossal failure. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.

Motivation: She would like to get married and retire; and wants a kiss

Flaws: Ugly, Greedy, Secretive. Bonds: Poor, Job, Has a crush. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Nora Goodearth, Female Halfling Commoner 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Stealth +6, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 800 sp.


Social Check DCs

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