Fenriz Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'9", this man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his bastard sword. His white hair is thinning but still full. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is terrified, and will act out of fear; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Masterwork Light wooden shield.
Abad Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a green costume with the symbols of his god on his torso. His chestnut hair is heavily combed to the right. His silver eyes peer out from beneath his top green hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born into a rich family. A gifted student he started as a Actor, but he got bored and became a Body Guard. Recently the stress of being a Body Guard has made it difficult for him to sleep.
Motivation: To settle down with his crush; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Rich, Has a crush. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
Kyle Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears professional attire. His auburn hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.
History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His martial abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often
Ideals: Optimist, Persistence, Gifted. Bonds: Attractive, Poor. Occupation: Apothecary
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
Possessions: 100 gp. Golden pearl (80 gp).
Dondon Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears a white collared shirt and violet pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a scimitar. His long silver hair reaches down to his waist. His eyes are hazel and he is always smoking a pipe.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.
History: Dondon was raised in a hard working conservative environment. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Crown-heir.
Motivation: He has money and likes to spend it; and to reunite with his absent mother
Ideals: Pacifist. Flaws: Mundane. Bonds: Job, Family, Rich. Occupation: Crown-heir
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. 1 Masterwork Uncommon Weapon.
Sarah Warwick, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown collared shirt and black skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her black hair is heavily combed to the left. She wears large thick round spectacles.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: When she was but 5 years old her parents immigrated from the west. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After months of barely getting by, Sarah managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Impeccable, Justice. Bonds: Immigrant, Criminal record, Rich. Occupation: Courier
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp.
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