Gunnloda Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'9", this woman is dressed in an above average manner. With wild brown hair. She has gray eyes and a grey hat with a red feather.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She also is a firm believer in the womanly ideal.
History: Gunnloda was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She struck the Mason job and began her own company from there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she is a bit of a kleptomaniac
Flaws: Impulsive. Bonds: Attractive, Enemies, Job, Criminal record. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 160 gp.
Heather Lancaster, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears silk and lounges about seductively. Her whole body is exceptionally muscular. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: The child of a Barkeep, who enjoyed hunting, Heather was taken on many hunting expeditions. She has chosen to use the inheritance that was left to her frivolously. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many giants want her driven away.
Bonds: Attractive, Immigrant, Enemies, Nature, Rich. Occupation: Miner
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Beast Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears professional attire. Her fur is brown and curly. She has gleaming, smiling copper eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: The child of a Healer, who enjoyed hunting, Beast was taken on many hunting expeditions. She went to a religious school and was inspired by the priests there in charitable deeds. She now travels the world, in search of power and loot.
Motivation: Her religion dominates her actions.
Bonds: Attractive, Immigrant, Adventurer, Religious, Nature. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Freshwater pearl (11 gp).
Dagger Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is well dressed, but even with her fine clothing she looks run-down. Her beige fur is singed and shortened. Her blue eyes have a joyful gleam in them most of the time.
Personality: She never swears and excessively uses polite adverbs when speaking. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her mother. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting giants, the young Dagger began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.
Motivation: Revenge; and retire the richest woman in the north
Ideals: Optimist, Fighting, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 2000 cp. Obsidian (13 gp). Iolite (50 gp). 1 Banded mail.
Ar-Pratu Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 100 gp.
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