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Advanced [show]


Quillathe Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She has the majority of her body covered in plate. She wears her golden hair up. Her eyes, though not visible through her cowl, are green.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a brothel owner, Quillathe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying sister.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Bonds: Mentor. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Quillathe Caphaxath, Female Elf Paladin 2
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Enna Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a faded coat and loose pants complete with Stetson hat. Her silver hair is well kept. She tend to wears goggles to shield her eyes.

Personality: Overbrimming with self-confidence, Enna isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Enna took refuge in the large cave and found the beat up bow and armor she uses now. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Athletic, Impeccable, Gifted. Bonds: Nature, Job. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Enna Ariessus, Female Elf Druid 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp. 1 Masterwork Musical instrument.


Social Check DCs


Pelt On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is physically well-built. She wears her beige fur down. Her eyes are green and catlike.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Pelt was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She has dedicated herself to building a better kind of golem.

Motivation: Regain custody of her son; and to share knowledge with the world

Ideals: Passionate, Athletic, Logical. Bonds: Family, Adventurer. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Pelt On the Mountaintop, Female Tabaxi Cleric 2
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 8 (-1)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnoll, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Ghâm Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a black wide-brimmed hat and black clothes. He has shaved his head bald. He has violet eyes and a black hat with a violet feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Ghâm was raised in a hard working conservative environment. When Ghâm reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Spy.

Motivation: Many giants want him driven away; and he is wracked by social anxiety

Flaws: Terse, Fearful. Bonds: Job, Military, Enemies. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ghâm Branson, Male Half-Orc Barbarian 2
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)10 (+0) 8 (-1)13 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1100 sp. 1 Healer’s kit.


Social Check DCs


William Kirby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light brown in addition to tight pants. He wears his hair in dreadlocks. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Adventurer, Slave, Job. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

William Kirby, Male Human Expert 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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