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NPC Generator

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Advanced [show]


Nagrette Enfield, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears dark leathers with embroidery. She is an epitome of beauty. Her white hair is still thick. She is baby faced.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Nagrette enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born at the edge of vast island. There was a wharf not far from home where she often wandered off to fish. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and balancing her hectic life and new ruler responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Nagrette Enfield, Female Half-Orc Rogue 2
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 110 pp. Golden yellow topaz (300 gp). Deep blue spinel (300 gp). Black pearl (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Decarabia Muse, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'6". She very much looks the part of a Butcher, and her gloved hand is found clutching a pickaxe. Her long silver hair is drawn into a two foot long braid. Her eyes are likewise silver. Her teeth are yellowed and unaligned.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth she was tutored by a cruel and relentless mentor. When Decarabia reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Mentor, Military. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Decarabia Muse, Female Tiefling Warrior 1
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)16 (+3) 15 (+2)19 (+4)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. Peridot (60 gp).


Social Check DCs


Flame Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky pastel painted plate armor. He wears a top hat to cover his moderate length lavender fur. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Flame was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Adventurer and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Job, Adventurer, Mentor. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Flame Grass, Male Tabaxi Commoner 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)18 (+4) 13 (+1)13 (+1)
Skills Investigation +6, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. Citrine (80 gp).


Social Check DCs


Tree Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'10" eastern man, he is well dressed, constantly wearing a pastel suit, brown shirt, and yellow tie. His fur is lavender and curly. His fierce blue eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Tree was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Tree and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tree discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tree fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Tree Wing, Male Tabaxi Commoner 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)13 (+1) 17 (+3)18 (+4)
Skills Performance +6, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 50 gp.


Social Check DCs


Quarethon Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He is physically well-built. His crest is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Opinionated, Fighting. Flaws: Depressed, Disease. Bonds: Religious. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Quarethon Delmirev, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)8 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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