Birel Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a tan suit, grey shirt, and brown tie. Her golden hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.
Personality: She is very quiet and rarely speaks above a whisper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a Hunter, her father struggled to pay the bills. Birel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult.
Flaws: Shy. Bonds: Has a crush, Adventurer, Poor, Job. Occupation: Cartwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 pp. 3 Alchemist’s fire.
Hecat Faith, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her red hair up. She wears crescent spectacles with a black brim.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Hecat was born with her mother's beautiful face. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and many goblins want her driven away
Ideals: Logical. Bonds: Poor, Enemies, Attractive. Occupation: Unemployed
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Adran Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears skinny pants and wears a blue and black robe with the hood down. His blonde hair is lengthy and is close to two feet long. He has gleaming, smiling brown eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Religious. Occupation: Bather
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Uadjit Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who wears a large hat to cast shadows over her face and wears ponchos to better hide her body, she is not a threatening figure. Her crest is blue, silky, and of moderate length. Her red unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Uadjit studied abroad. A gifted student she started as a Gardener, but she got bored and became a Barber. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp. A roughly beaten golden orb (90 gp). 8 Acid flasks.
Aura Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His cinnamon fur is drawn into a tight pony tail with a dagger scrunchie. His green eyes are passionate and lively.
Personality: Eccentric and domineering, Aura will drive conversation. He also has developed a complete distrust of the Animal Trainer profession.
History: He was born a particularly ugly child, much to the horror of his parents. When Aura reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and sabotage a competitor
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1000 cp. 1 Chain shirt.
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