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NPC Generator

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Advanced [show]


Andry Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. She has moderate length black hair. She is baby faced.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Andry was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Andry took refuge in the ruined castle and found the beat up scythe and armor she uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Nature, Poor. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Andry Hogcollar, Female Halfling Expert 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Vondal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey broad hat and grey clothes. He wears a broad hat to cover his moderate length red hair. His brown eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and to settle down with his crush

Ideals: Persistence. Flaws: Insane. Bonds: Immigrant, Rich, Has a crush. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Vondal Aranore, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 10 (+0)8 (-1)
Skills Athletics +4, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Ignan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Hugolina Marleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, brown cloak. She has a long white ponytail with little hanging trinkets. Her eyes are amber and beady.

Personality: Calm and collected, she is a well trained Layabout. She uses divination through singing.

History: She was born in the west, but her parents moved at a very young age to the south. A gifted student she started as a Shipwright, but she got bored and became a Layabout. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She would like to get married and retire; and she wants to get laid

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Immigrant, Job, Has a crush. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hugolina Marleigh, Female Human Barbarian 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp.


Social Check DCs


Oren Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is portly but not overly obese. He has wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Oren enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 11th year, his parents were killed by a orcs raid, leaving Oren alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: To be a Soapmaker again; and further expansion of business

Flaws: Ugly, Hedonist. Bonds: Job, Rich, Enemies. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Oren Ryley, Male Half-Orc Cleric 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Draconic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. 4 Tanglefoot bags.


Social Check DCs


Pikar Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He typically wears a sleeveless long coat of deep red leather and dull blue iron scale mail, and his gloved hand is found clutching a shortbow. His auburn hair is drawn into a tight pony tail with a card scrunchie. His eyes are green and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a pair of adventurers, Pikar grew up listening to his mother's many stories. In his 17th year, his parents were killed by a dire rats raid, leaving Pikar alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: He's in love; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Enemies, Adventurer, Has a crush. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Pikar Kettlewhistle, Male Halfling Commoner 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +3

Possessions: 20 pp. Peridot (50 gp).


Social Check DCs

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