Ovina Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who typically wears grey cloth garments or leather armor, she is not a threatening figure. Her hair is long and red with streaks of chestnut, and is pulled back with small grey clips. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the east to a Bellfounder, Ovina learned a great deal about her father's area of expertise. Her father was very strict, and drilled into her lessons on being the perfect lady. She struck the Bellfounder job and began her own company from there.
Motivation: Sabotage a competitor; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
Maiathah Liadon, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'11" and wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is black, silky, and of moderate length. She has a tattooed face.
Personality: She is mildly Elf supremacist, though she does not identify as such. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the west to a Barber, Maiathah learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She has set out to sabotage the competition.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Optimist. Flaws: Racist. Bonds: Rich, Attractive, Job. Occupation: Barber
Voice: pre-pubescent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Just what you see.
Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his falchion. His silver crest is slicked back into a classic pompadour. His fierce gold eyes like to dwell on things.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born the only child of a wealthy merchant. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azzakh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others
Ideals: Fighting, Entrepeneur. Flaws: Fearful. Bonds: Attractive. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 4 Holy water.
Wobbles Leffery, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is styled in orderly dreadlocks. His amber eyes dart from person to person.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the north to a Hunter, Wobbles learned a great deal about his mother's area of expertise. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a crush on the local Bellfounder; and further expansion of business
Flaws: Insane. Bonds: Rich, Attractive, Has a crush, Job. Occupation: Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Flask Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He carries with him a set of quarterstaffs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long brown fur is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Roofer
Voice: Booming voice
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 50 gp.
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