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NPC Generator

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Advanced [show]


Felosial Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. Sporting a black mohawk this woman's hair draws a lot of attention. Her green eyes dart from person to person to random spaces in the air.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised in a forest tribe. Her mother was very strict, and drilled into her lessons on being the perfect lady. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she is unsatisfied with her job

Ideals: Artistic, Impeccable. Bonds: Job, Nature, Adventurer. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Felosial Van Es, Female Half-Elf Warrior 2
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Ignan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 600 sp.


Social Check DCs


Rivaan Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. He wears his copper crest up. His gold eyes peer out from beneath his feathered green hat.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of western immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the west, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and to be a shoemaker again

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Rivaan Grrrmmballhyst, Male Dragonborn Monk 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Naamah Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears an entirely black suit with grey socks and a vest with buckled shoes. She keeps her black hair in a flapper bob. She wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 5 years old her parents immigrated from the north. A few years later when the east was not economically sound they moved to her current location. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Immigrant, Job. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Naamah Fluke, Female Tiefling Ranger 3
Medium (6'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Pelt Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brown fur down. This copper eyed northerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Pelt was born in the north. At a young age he loved to build and create. Pelt was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pelt decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Persistence. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Pelt Paws, Male Tabaxi Ranger 4
Medium (5'4") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)18 (+4) 11 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Elven, Giant, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Chalcedony (50 gp). Lapis lazuli (14 gp). 1 Tanglefoot bags. 1 Tanglefoot bags. 2 Thunderstones.


Social Check DCs


Beatrice Dalton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears baggy grey pantaloons and a tan scarf. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She is very pretty but has cold, dead eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She can't help but pocket interesting objects she comes across

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Beatrice and her spouse have recently divorced.

Motivation: She is terrified, and will act out of fear; and seeks redemption

Flaws: Antagonistic, Mundane, Fearful. Bonds: Attractive, Criminal record. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Beatrice Dalton, Female Human Barbarian 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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