Tarhun Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His green crest is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Passionate, Artistic, Gifted. Bonds: Attractive, Family. Occupation: Knight
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
Rohesia Tattersall, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is typically in her Cartwright uniform. She keeps her red hair in a pixie cut. She wears large thick round spectacles.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and expand her business
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Poor. Occupation: Cartwright
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 120 gp.
Three Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His beige fur is thinning but still full. His hazel eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Three hails from a village terrorized by orcs. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Three and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Enemies, Religious. Occupation: Detective
Voice: Low range voice
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Aquamarine (1000 gp). Amethyst (110 gp). Rose (60 gp). Zircon (60 gp). 1 Minor magic item.
Tiaathque Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. She has moderate length white hair. Her face is covered beneath a completely black helmet.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She receives visions of the future at random moments
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Mayor.
Motivation: To find somewhere to settle down; and to be a barrister again
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Fire opal pendant on a fine gold chain (900 gp).
Bertram Lindsey, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He has a moderate pudge and is not very fit. His feathered hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Sold as a small child to a slaver, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Passionate, Fighting, Persistence. Flaws: Ugly. Bonds: Mentor. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!