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NPC Generator

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Advanced [show]


John Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and green handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His moppish white hair is in a traditional bowl cut. He has brown eyes.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a poor family in the city he treasured whatever gifts he got. John was born on a far northern plains where he grew up under the tutelage of his mother, an expert Armorer. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Impeccable. Bonds: Criminal record, Poor, Immigrant, Job. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

John Hadleigh, Male Human Adept 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Orc, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp.


Social Check DCs


Paymon Random, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered whip and tarnished dagger as well. He wears his red hair down. His silver eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: He was raised in a mountains tribe. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Paymon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Shy. Bonds: Nature, Slave. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Paymon Random, Male Tiefling Commoner 2
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 14 (+2)18 (+4)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 380 gp. Red spinel (80 gp). Peridot (30 gp). 1 Superior lock.


Social Check DCs


Joser High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a white coat with tan slacks. His skin is fair and his fingers are delicate and long. His red hair is braided into rings. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 7 years old his parents immigrated from the west. Joser was born on a far western desert where he grew up under the tutelage of his father, an expert Bather. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Shy, Fearful. Bonds: Immigrant. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Joser High-hill, Male Halfling Monk 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 140 gp.


Social Check DCs


Krimp Thornton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. His golden hair is lengthy. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Krimp does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Mentor. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Krimp Thornton, Male Half-Orc Wizard 1
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 12 (+1)7 (-2)
Skills Acrobatics +3, Deception +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp.


Social Check DCs


Kristryd Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has wavy black hair. Her amber eyes are slightly larger than normal.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: The child of western immigrants she idolized her father. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kristryd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero

Ideals: Philantrophist, Fighting. Bonds: Attractive, Immigrant. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Kristryd Thrahak, Female Dwarf Paladin 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Athletics +1, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 390 gp.


Social Check DCs

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